4 episodes: The Hostile Planet, The Outer Edge, An Otherworldly Intelligence, The Coldest Mind. Running Time: Approx. 112 minutes. Written by: Ian Potter. Directed by: Lisa Bowerman. Produced by: David Richardson.
THE PLOT:
Having bested the Meddling Monk in 1066 and made off with his Relative Dimension Stabilizer, the Doctor decides it's a fine time to expand the internal dimensions of his TARDIS. He installs the stabilizer and activates it - and everything goes wrong, leaving the time travelers rushing to escape before the resulting malfunction ages them to death.
The Doctor, Vicki, and Steven find themselves on a mining base on Ceres, a (real-life) dwarf planet located between Mars and Jupiter. The base is mostly automated, with only a three-person skeleton crew to perform tasks that the machinery can't. One crew member, Moreland (Richard Hope), believes that a malign intelligence is out to get them. Supervisor Qureshi (Julia Hills) and technician Thorn (Peter Forbes) believe Moreland is cracking up. They're right - Moreland is cracking up - but that doesn't make him wrong.
Something appears to actually be out there, a presence that wants all of them dead. And as the base's systems start failing, it looks as if it might just get its wish...
CHARACTERS:
The Doctor: Peter Purves's Hartnell impression slips a few times, but that's not a big problem given how well both he and writer Ian Potter captures the character. The First Doctor isn't merely "grumpy." He's also keenly intelligent, and he becomes downright giddy when he makes discoveries. He remains emotionally protective of Vicki, making sure that she has a task to do before privately telling Steven just how dangerous their situation has become. This story shows him intellectually working on the problem throughout. He spends much of Episode Three in confinement, but he still puts a lot of information together simply by communicating with the others and by making connections. He works out the rest in the final episode thanks to just a couple of additional observations.
Steven: He plays the "action man" role at various points, but what I really enjoyed was the way this script makes him into a problem solver. He used to deliver prefabricated buildings to colony worlds, and he recognizes the similarities between the station and those structures. All the time he spent in outer space also puts him in an excellent position to assist with the crew's problems. When it's discovered that the base's oxygen supply has been damaged, for instance, he suggests separating out the oxygen from the surrounding ice to keep them all alive.
Vicki: When she and Steven are confronted by an armed Moreland, she manages to take his gun away long enough for Steven to rescue the Doctor. The crisis past, she decides to demonstrate their good intentions by returning the gun. This proves to be a bad move, as Moreland immediately stuns them with it. When the Doctor and Moreland reason that there probably is an intelligence on Ceres that's targeting them, Vicki expresses sympathy for it. As she points out, it's not as if this entity asked for the miners to come and start drilling holes in the dwarf planet. She almost gives one of her trademark nicknames to a maintenance robot they encounter in Episode One. She then expresses her outrage when that robot malfunctions and attacks, reacting as if she had been bitten by a trusted pet.
The Crew: Qureshi has come to Ceres for her children - The money she'll be paid will ensure them a good future. She resists Thorn's suggestion to return Moreland to Cryo, wanting to give him every chance. This initially seems like a mistake, as Moreland spends the first half behaving erratically. Once he learns that the Doctor heard the same voice he had heard, however, he becomes instantly calmer. Thorn is the most laid back of the three, observing the various issues with a mix of boredom and wry humor that makes him more immediately likable than his colleagues. He works well with both Steven and Vicki - but he's not above recommending pragmatically executing the new arrivals to solve their oxygen crisis.
THOUGHTS:
The Bounty of Ceres features a lot of traditional Doctor Who trappings. The regulars find themselves on a remote base that's in danger, with robots that go haywire and attack humans. That's not an unfamiliar template in any era of the show.
What makes the story interesting is how writer Ian Potter grounds the story. The Doctor's and Moreland's speculations about the nature of the alien intelligence and how it could have been awakened are unlikely (as even they point out), but the speculation is interesting and well-reasoned.
The script is particularly good at remembering the gravity differences between the spindle, where the regulars spend much of the story, and the low gravity of the rest of the base. The gravity differences are referenced repeatedly. Vicki has to strap in when doing research so that the act of typing doesn't send her floating away, while a scuffle between two characters ends with them in midair. These details go a long way toward granting the story a layer of credibility.
The story is a slow burn. The first episode sees the Doctor and his friends just exploring the base, while the doors they open and close lead Qureshi and her crew to gradually figure out that there are intruders on the base. The second and third episodes develop the idea of an alien intelligence while gradually raising the threat. It becomes action-heavy near the end of the third part, but the story takes its time building to that point. Some may get impatient with that, but I found myself more involved because of both the careful pacing and the overall atmosphere.
I don't think the final episode is as strong as the rest. The story becomes an action/adventure piece as it nears its end, which doesn't strike me as the most interesting direction after three episodes of slow, steady, detailed build. Even so, Potter does a good job of laying groundwork for the final twist. The last episode is my least favorite of the serial, but it's still never less than enjoyable.
OVERALL:
The Bounty of Ceres is another fine production from Big Finish. The music score feels as if it's straight out of the Hartnell era while at the same time fitting the overall tone of this story. The Early Adventures format also helps, the narration helping to establish details of the base, including the critical gravity differences - and the narration is extremely welcome in the action heavy late going.
The finish doesn't quite live up to the intriguing start. Still, I have no hesitation in recommending this.
Overall Rating: 7/10.
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